<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Blitter - Page 5 - Wikipedia">
<p>
<a accesskey="1" href="page.php?w=blitter&amp;p=4">1.Previous</a><br />
<a accesskey="3" href="page.php?w=blitter&amp;p=6">3.Next</a>
</p>
<p>software, mostly in the form of <a href="page.php?w=Sprite_%28computer_graphics%29">sprites</a> or dedicated text drawing systems, but these largely disappeared from later machines as the market turned increasingly to business applications in the 1980s.</p>

<p>In order to reduce the amount of memory needed for the frame buffer, systems generally offered a variety of graphics modes that reduced the resolution or number of colors that can be displayed. For instance, a black and white display requires only one bit per pixel to define whether that</p><p>
<a accesskey="1" href="page.php?w=blitter&amp;p=4">1.Previous</a><br />
<a accesskey="3" href="page.php?w=blitter&amp;p=6">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
