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<p>isn't paired with allotted time for the research of said technology to complete.</p>

<p><big>Building-based</big></p>
<p>In most RTS games the technology tree consists of buildings which must be built in a specific sequence, which in turn unlocks new technologies. These newly unlocked technologies can be more advanced units, upgrades for research or more advanced buildings. (<a href="page.php?w=StarCraft">StarCraft</a>, <a href="page.php?w=Command_%26_Conquer">Command & Conquer</a> series.)</p>

<p><big>Prerequisites for technology advances</big></p>
<p>In most</p><p>
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