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<p>ways to represent and manipulate motion<br/>
# <a href="page.php?w=Rendering_%28computer_graphics%29">Rendering</a>: <a href="page.php?w=algorithm">algorithm</a>s to reproduce light transport<br/>
# <a href="page.php?w=Digital_imaging">Imaging</a>: image acquisition or image editing</p>

<p><big> Geometry </big></p>
<p>The subfield of geometry studies the representation of three-dimensional objects in a discrete digital setting. Because the appearance of an object depends largely on its exterior, <a href="page.php?w=boundary_representation">boundary representation</a>s</p><p>
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