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<p>market. The <a href="page.php?w=Asia-Pacific">APAC</a> region was estimated to generate $46.6 billion in 2016, or 47% of total global video game revenues (note, not only "PC" games). <a href="page.php?w=China">China</a> alone accounts for half of APAC's revenues (at $24.4 billion), cementing its place as the largest video game market in the world, ahead of the US's anticipated market size of $23.5 billion.</p>

<p><big> History </big></p>
<p><big> Mainframes and minicomputers </big></p>
<p><a href="page.php?w=Bertie_the_Brain">Bertie the Brain</a> was one of the</p><p>
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