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<p>Mesh faces (cells, entities) have different names depending on their dimension and the context in which the mesh will be used. In finite elements, the highest-dimensional mesh entities are called "elements," "edges" are 1D and "nodes" are 0D. If the elements are 3D, then the 2D entities are "faces." In computational geometry, the 0D points are called vertices. Tetrahedra are often abbreviated as "tets"; triangles are "tris", quadrilaterals are "quads" and hexahedra (topological cubes) are "hexes."</p>

<p><big> Techniques </big></p>
<p>Many meshing techniques</p><p>
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