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<a accesskey="1" href="page.php?w=polygon_mesh&amp;p=7">1.Previous</a><br />
<a accesskey="3" href="page.php?w=polygon_mesh&amp;p=9">3.Next</a>
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<p>or <a href="page.php?w=vertex_pipeline">vertex pipeline</a>.</p>

<p>Attributes can include position, color, reflectance, <a href="page.php?w=specular_exponent">specularity</a>, <a href="page.php?w=texture_mapping">texture mapping</a> coordinates, <a href="page.php?w=Normal_%28geometry%29">normal vectors</a>, and <a href="page.php?w=displacement_mapping">displacement mapping</a>.</p>

<p><big> Representations </big></p>
<p>Polygon meshes may be represented in a variety of ways, using different methods to store the vertex, edge and face data. These include:</p><p>
<a accesskey="1" href="page.php?w=polygon_mesh&amp;p=7">1.Previous</a><br />
<a accesskey="3" href="page.php?w=polygon_mesh&amp;p=9">3.Next</a>
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