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<p><b>1982:</b> The <a href="page.php?w=Robotron%3A_2084">Robotron: 2084</a> arcade video game from <a href="page.php?w=WMS_Industries">Williams Electronics</a> includes two blitter chips which allow the game to have up to 80 simultaneously moving objects. Performance was measured at roughly 910 KB/second. The blitter operates on 4-bit (16 color) pixels where color 0 is transparent, allowing for non-rectangular shapes. Williams used the same hardware in other games from the time period, including <a href="page.php?w=Sinistar">Sinistar</a></p><p>
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