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<p>solution exists, players frequently find emergent solutions that may be more elegant, use components in unexpected fashions, or otherwise diverge greatly from the envisioned route.</p>

<p><big>Emergent narrative</big></p>
<p>Some games do not use a pre-planned story structure, even non-linear.</p>

<p>In <a href="page.php?w=The_Sims">The Sims</a>, a story may emerge from the actions of the player. But the player is given so much control that they are more creating a story than interacting with a story. Emergent narrative would only partially be created</p><p>
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