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<p>was powered by a <a href="page.php?w=4-bit_computing">4-bit</a> CPU from Sharp's SM5xx family, paired with 1,792 bytes of ROM, 65 bytes of <a href="page.php?w=Random-access_memory">RAM</a> across four banks for data storage, and an LCD screen driver circuit.</p>

<p>The Game & Watch name reflected its dual functionality: it combined a single game with a digital clock. The first game, Ball, had modest initial sales but enough success for Yamauchi to greenlight three more games: Flagman, Vermin, and Fire. This eventually led to dozens of titles</p><p>
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