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<p>or problem-solving), fantasy violence (cartoon characters that must fight or destroy things, and risk being killed, to achieve a goal), human violence (like fantasy violence, but with human rather than cartoon characters), nonviolent sports (no fighting or destruction), and sports violence (fighting or destruction involved).</p>

<p><big> Classification by cause of uncertainty </big></p>
<p>Games can be categorized by the source of uncertainty which confront the players:<br/>
* <a href="page.php?w=probability">Chance</a><br/>
* <a href="page.php?w=Combinatorics">Combinatorics</a></p><p>
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