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<p>and <a href="page.php?w=Game_Boy">Game Boy</a>. The region of <a href="page.php?w=Video_random-access_memory">video RAM</a> used to store sprite attributes and coordinates is called <b>OAM</b> (Object Attribute Memory). This also applies to the <a href="page.php?w=Game_Boy_Advance">Game Boy Advance</a> and <a href="page.php?w=Nintendo_DS">Nintendo DS</a>.</p>

<p><big>History</big></p>
<p><big>Arcade video games</big></p>
<p>The use of sprites originated with <a href="page.php?w=arcade_video_game">arcade video game</a>s. <a href="page.php?w=Nolan_Bushnell">Nolan Bushnell</a></p><p>
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