<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Artificial intelligence in video games - Page 1 - Wikipedia">
<p>
<a accesskey="3" href="page.php?w=Artificial_intelligence_in_video_games&amp;p=2">3.Next</a>
</p>
<p>Artificial intelligence (AI) in <a href="page.php?w=video_games">video games</a> refers to the computational systems that control <a href="page.php?w=non-player_characters">non-player characters</a> (NPCs), generate dynamic game behavior, or simulate strategic decision-making. In practice, the term covers a broad range of techniques drawn from <a href="page.php?w=computer_science">computer science</a>, <a href="page.php?w=control_theory">control theory</a>, and <a href="page.php?w=robotics">robotics</a> rather than "true" <a href="page.php?w=artificial_intelligence">artificial intelligence</a>.</p><p>
<a accesskey="3" href="page.php?w=Artificial_intelligence_in_video_games&amp;p=2">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
