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<a accesskey="3" href="page.php?w=Cloth_modeling&amp;p=2">3.Next</a>
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<p><b>Cloth modeling</b> is the term used for simulating <a href="page.php?w=cloth">cloth</a> within a computer program, usually in the context of <a href="page.php?w=3D_computer_graphics">3D computer graphics</a>. The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.</p>

<p><big> Background </big></p>
<p>Most models of cloth are based on "particles" of mass connected in some manner of mesh. <a href="page.php?w=Newtonian_physics">Newtonian physics</a> is used to model each particle through</p><p>
<a accesskey="3" href="page.php?w=Cloth_modeling&amp;p=2">3.Next</a>
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