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<a accesskey="3" href="page.php?w=Program_%28machine%29&amp;p=2">3.Next</a>
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<p>A <b>program</b> is a set of data or instructions that controls the behavior of a <a href="page.php?w=machine">machine</a>. Examples include:</p>

<p><big>Mechanisms</big></p>
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* The automatic flute player, which was invented in the 9th century by the <a href="page.php?w=Banu_Musa_brothers">Banu Musa brothers</a> in <a href="page.php?w=Baghdad">Baghdad</a>, is the first known example of a programmable machine. The work of the Banu Musa was influenced by their Hellenistic forebears, but it also makes significant improvements over Greek creation. The</p><p>
<a accesskey="3" href="page.php?w=Program_%28machine%29&amp;p=2">3.Next</a>
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