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<p><b>Texture mapping</b> is a term used in <a href="page.php?w=computer_graphics">computer graphics</a> to describe how 2D images are projected onto 3D models. The most common variant is the <a href="page.php?w=UV_mapping">UV unwrap</a>, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut apart so that it can be unfolded into a 2D coordinate space (UV space).</p>

<p><big> Semantic </big></p>
<p>Texture mapping can multiply refer to (1) the task of unwrapping a 3D model (converting the surface of a 3D model into a</p><p>
<a accesskey="3" href="page.php?w=Texture_mapping&amp;p=2">3.Next</a>
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