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<a accesskey="3" href="page.php?w=Z-buffering&amp;p=2">3.Next</a>
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<p><a href="page.php?w=Image%3AZ_buffer.svg">thumb</a>A <b>z-buffer</b>, also known as a <b>depth buffer</b>, is a type of <a href="page.php?w=data_buffer">data buffer</a> used in <a href="page.php?w=computer_graphics">computer graphics</a> to store the depth information of fragments. The values stored represent the distance to the camera, with 0 being the closest. The encoding scheme may be flipped with the highest number being the value closest to camera.</p>

<p>In a <a href="page.php?w=Graphics_pipeline">3D-rendering pipeline</a>, when an object</p><p>
<a accesskey="3" href="page.php?w=Z-buffering&amp;p=2">3.Next</a>
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