<?xml version="1.0" encoding='utf-8'?>
<!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml">
<wml>
<card id="card1" title="Selfmate - Page 1 - Wikipedia">
<p>
<a accesskey="3" href="page.php?w=selfmate&amp;p=2">3.Next</a>
</p>
<p>A <b>selfmate</b> is a <a href="page.php?w=chess_problem">chess problem</a> in which <a href="page.php?w=White_and_Black_in_chess">White</a>, moving first, must force Black to deliver <a href="page.php?w=checkmate">checkmate</a> within a specified number of moves. Selfmates were once known as <b>sui-mates</b>.</p>

<p><big>Example</big></p>
<p>The problem shown is a relatively simple example. It is a selfmate in two by <a href="page.php?w=Wolfgang_Pauly">Wolfgang Pauly</a> from The Theory of Pawn Promotion, 1912: White moves first and compels Black to</p><p>
<a accesskey="3" href="page.php?w=selfmate&amp;p=2">3.Next</a>
</p>

<do type="prev" label="Search">
        <go href="search.wml"/>
</do>

</card>
</wml>
