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<p>that area with a different light level. One-sided linedefs therefore represent solid walls, while two-sided linedefs represent bridge lines between sectors.</p>

<p><big>Sidedefs</big></p>
<p>Sidedefs are used to store wall <a href="page.php?w=Texture_mapping">textures</a>; these are completely separate from the floor and ceiling textures. Each sidedef can have three textures; these are called the middle, upper and lower textures. In one-sided linedefs, only the middle texture is used for the texture on the wall. In two-sided linedefs, the situation is</p><p>
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