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<a accesskey="3" href="page.php?w=fragment_%28computer_graphics%29&amp;p=2">3.Next</a>
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<p>In <a href="page.php?w=computer_graphics">computer graphics</a>, a <b>fragment</b> is the data necessary to generate a single <a href="page.php?w=pixel">pixel</a>'s worth of a drawing primitive in the <a href="page.php?w=frame_buffer">frame buffer</a>.  </p>

<p>These data may include, but are not limited to:<br/>
* <a href="page.php?w=Raster_graphics">raster position</a><br/>
* <a href="page.php?w=Z-buffering">depth</a><br/>
* interpolated attributes (color, <a href="page.php?w=Texture_mapping">texture coordinates</a>, etc.)<br/>
* <a href="page.php?w=Stencil_buffer">stencil</a><br/></p><p>
<a accesskey="3" href="page.php?w=fragment_%28computer_graphics%29&amp;p=2">3.Next</a>
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